
Ultimately impressed by the nephalem, the Angiris Council agreed to spare Sanctuary and the people living there. As the fighting raged on, Uldyssian not only helped bring down Lilith but altered the Worldstone to destroy the bond Inarius had with it. A new generation of nephalem led by Uldyssian also rebelled against both factions which would also cause the High Heavens to get involved in the conflict. Eventually, the Burning Hells had discovered the existence of Sanctuary, invading the once prosperous and peaceful world. Inarius eventually disappeared from the public eye, choosing to walk among humanity and manipulate events from behind the scenes. Here's what makes the two rogue characters so important. Lilith, while never officially having been shown inside any of the three games to this point, is a major character in the series along with the fallen angel Inarius.

RELATED: Diablo 4 Confirms Couch Co-op Improvements and Cannibal Enemies While Diablo is likely going to be playing another major role as the Lord of Terror typically does, Lilith will no doubt be one of the main antagonists as well.

Lilith, Queen of the Succubi and Daughter of the Prime Evil Mephisto, returned to the world through a grotesque and bloody summoning ritual. The teams mantra is embrace the darkness, a reference to the art style of the third game getting away from traditional franchise values.Ĭlassic characters like the Barbarian and Druid are also making a return, though fans were quickly introduced to a returning villain in the debut trailer for Diablo 4.

While Blizzard has gone fairly silent with any news and updates, the studio did make it clear that the game is using Diablo 2 as inspiration for the art design. After years of speculation, rumors, and leaks, Blizzard finally confirmed Diablo 4 through an impressive CG trailer at BlizzCon 2019.
